Practitioners 44: Andy Lanning

Andy Lanning is a British comic book writer and inker, known, most credibly for his work for Marvel Comics and DC comics and in particular as collaborator with Dan Abnett. For an inker to make the leap to writing one of the foremost titles currently being put out by Marvel, as part of their Cosmic run, is impressive. His association with Dan Abnett has gone from strength to strength for years.

Lanning wasn’t always an inker though, at the spark of his career with Marvel UK in it’s earliest days, he found a position as penciller on the short lived, Jake and Elwood Blues inspired, futuristic Sleeze Brothers was a comic book limited series published by Epic Comics, between August 1989 and January 1990 – a run of just six issues. Written by John Carnell, it followed the titular brothers through a futuristic earth filled with extra terrestrials, pollution, crime and corruption. It was neatly drawn with a warner brothers-esque style with a semi realistic twist. The art style was arguably on par with other artists – Bryan Hitch for instance – who went on to become much more prolific and well known artists – working with Abnett and Lanning much later on their 15 book run on Wildstorm’s The Authority.

Working consistently alongside Dan Abnett, no one has ever been more of a fix-it guy on so many varying projects. He drops seamlessly into whatever position is necessary on any given project, pencilling, inking, co-writing and writing – he’s either the most prolific hanger on or one of the nicest, most capable people in the industry. To be able to work alongside so many names of the industry, including Abnett who alone is responsible for the sales of more than 1.5 million novels and hundreds of thousands of comic books, he has to be a hell of a guy to work with. Bouncing ideas backwards and forwards past him must be akin to a Chinese / South Korean ping pong final at the Olympics.

Lanning’s partnership with Dan Abnett began early on, with a Judge Anderson: Exorcise Duty for the Judge Dredd Annual 1991, with art completed by Anthony Williams. Lanning found popular acclaim inking Liam Sharp’s pencils for the industry shaking Death’s Head 2. A title with more than 500,000 preorders DH 2 was a flagship example of success at a boom time for comic books that’ll never be seen again. His sublime work on Liam Sharp’s detailed and precise and exacting illustrative work shows an incredible attention to detail. With Marvel UK Lanning was involved in Digitek (with John Tomlinson and painted art by Dermot Power) and Codename: Genetix (with Graham Marks, Phil Gascoine and inks by Robin Riggs in 1993)as part of Marvel Uk’s second generation wave of titles.

Lanning graduated to Marvel mainstream with Punisher: Year One (with Abnett, Dale Eaglesham and Scott Koblish) and the Avengers West Coast replacement, Force Works (again with Dan Abnett), which featured Iron Man, USAgent, Scarlet Witch, Wonder man and a long disappeared alien warrior guru named Century. Force Works was elevated some time later into an animated series.

Moving over to DC shortly afterwards with a run on Resurretion Man (with Jackson Guice), The Else world One-shot Batman: Two Faces (with Anthony Williams), Abnett and Lanning (or DnA as they are otherwise known) found a home with DC’s resident spit curled former-resisdent of Krypton, Superman with Prime-Time, The Superman Monster, Return to Krypton and Strange Attractors (on which he worked with Gail Simone as well as Abnett). It was the title for which Olivier Coipel became famous that raised the status for both Lanning and his writing partner as they took on Legion Lost, a reimagining of the debunked Legion of Superheroes title, that later became the ongoing Legion. In many ways Lanning maintains his Mr Fixit role in almost every job he undertakes, working alongside the big names of the industry and putting out consistent and notable writing. Impossible as it is to discern where Lanning ends and Abnett begins, it clearly works – as Abnett has worked diligently beside Lanning on almost all major projects (excluding his 2000AD output) for the last 20 years. To maintain a working arrangement like that for so long is notable in that as the profile of the two writers became greater, one would have stood apart as the creative mind. However, in 20 years, no cracks appear to have shown in the partnership. If anything both have had increasing fun obliterating universes together.

Based on Abnett’s other work (with Warhammer 40k), Lanning appears to be the populist and more comic book orientated, perhaps the thing that brings Abnett’s writing into line with audiences with less of a need for heavy weaponry and enormous armies. However it braeks down, Lanning’s partnership with Abnett clearly spawns enthusiastic and impressive ideas and narratives including some of the best character zingers ever heard. The pair have improved and enhanced their reputation in comic books by simplifying and man handling their characters and allowing events to take hold that other titles fail to. Effectively an editor’s potential worst nightmare, when handed a sand box that they have creative control of the effects are absolutely brilliant.

Lanning and Abnett collaboarted on the ongoing Nova series for Marvel in 2007, following the cataclysmic Nova series from the previous years Marvel Cosmic crossover Annihalation. Lanning and Abnett were handed the scenario whereby the Xandarian Nova Corps would be destroyed completely within 12 pages by the incoming Annihalation wave. triggering an intergalactic war. Some might have balked at the idea but this was Lanning and Abnett’s Raise en dentre. Grabbing the Xandarian Nova Corps helmet by the polished brass, they didn’t destroy the Nova Corps, they really Annihalated it. Thousands of Starships pummel the Nova Corps unexpectedly during a Corps meeting and rather than holding back slightly and allowing certain survivors to pick themselves up from the rubble and try to carry on, Lanning and Abnett killed every single Corpsman but one, our very own Richard Rider in less time than it usually takes to have a two headed character discussion. Rider doesn’t simply get knocked aside, he survives because he’s effectively at the heart of it. He spends four or five panels flirting with a fellow Corpswoman only for her head to be smashed to pieces and is sent hurtling backwards down to the planet below, trapped in the flaming wreckage of the Corps hall he was just in and had tried to fly through in order to escape. Issue 2 sees a battered and injured Nova, trapped under rubble in a quiet tableau of post apocalyptic destruction, snow and ash falling from the grey sky. He spends the rest of the issue scrambling through the rubble, a beautifully rendered example of the pause after immense death, tempered with Nova’s obnoxious banter with the discovered Novacorps Artificial Intelligence. Lanning and Abnett are patient and confident writers, allowing the events to breath and never afraid of the possibility of tragedy, carnage, laughter or brevity to take place within a panel of each other.

In June 2008, Abnett and Lanning announced they had signed an exclusive deal with Marvel and they have served the populist hulk very well. They piloted the Annihalation: Conquest storyline, in which the Phalanx take advantage of the vulnerability of post Annihalation wave societies and block off Kree space. This became a more paired down sequel to Annihalation, focussing very deliberately on very, very specific figures. From these, the title Star Lord, a reimagining of the adapted character that appeared in the late ’90s spawned a new Guardian’s of the Galxy title.

In this Lanning and Abnett have hit their stride absolutely. With a play pen involving some of the most notable characters in the Marvel Universe, they decided to opt for a Green Nymphomaniac murderess, a smart mouthed hero of the Annihalation wars, a warrior built to kill gods, a fallen space mage with schizophrenic tendencies and a talking Raccoon. The inclusion of Rocket Raccoon alone is worth a pat on the back and a pint in the hand. Rocket Raccoon was last seen frequenting 1980s Marvel comic books, being chased by Keystone cops in an absurdist forest surrounded by oddball creations. It was hard to see how the character existed then, let alone could find a place in modern comic book teams. But Rocket Raccoon returned, found in a Kree holding cell, he befriended Groot, a walking tree king so he could use him as a platform for his heavy ordnance. As tactical leader of the team, Rocket is one of the finest examples of writing outrunning the lunacy of a plot. Rocket, along with all the other members of the team are written sublimely. Private progress reports give each character their own distinctive voice and has seen Guardians become one of the most talked about series in years for fans in the know.

Lanning and Abnett have a habit of taking crackpot ideas and breaking all the rules, to positive effect. Their run on War of Kings, described usually as the Cosmic aftermath of Secret Invasion dwarves the events that took place on Earth. With the apparent death’s of Cyclop’s new-found brother Vulcan you would think they were resolving an unfortunate creative choice from the X-men universe (Vulcan wasn’t well liked and leadened the X-men universe immeasurably) until you realise that the External’s King Black Bolt, an iconic and famous figure in books, often stood beside Reed Richards, Namor, Iron Man, Captain America as pillars of a character filled universe dies with him, blowing a massive hole in the side of creation from which nasty things pop out for the Guardians to deal with. The death of a long standing Shi’ar leader (and X-men regular) in Empress Neramani and the raising of Gladiator as new Emperor of the Shi’ar state is plotting that had been denied for nearly 20 years. These character’s were seemingly immovable on the chess board of Marvel’s tactical board. Lanning and Abnett set fire to the Chess board.

But more than that, the love story between Ronan the Accuser and the External’s Crystal is thought provoking and engaging as the clumsy Accuser finds himself out of his depth but slowly charms the warm and emotionally open Crystal to him with his honesty. Gladiator’s struggle with his obvious rise to power is touching as a picture of man who’s devotion is to the seat of power but comes to understand that his future is at the service of his people. It’s powerful stuff, more than acceptable for a historical, political play or romance but it is found in the pages of a comic book in which a Raccoon bounds about the panel shouting insults at his fellow team mates as they fight at the edge of space. They have brought back the multi layered space opera unexpectedly and I know that we at Beyond the Bunker will continue to read it for as long as Lanning and Abnett continue to put them out. Long may they write of Empire building in far distant galaxies. They could even show a certain bearded film maker a thing or two….

Practitioners 25: Mark Millar (Pt 2)

Mark Millar is a media operator, while his peers have a natural talent for recognising the effect of what they do and cross mediums in their choices of content (Morrison in particular can ascribe a lot of his success to his cinematic, literary and popular culture referencing across his comic book work) noone gives you the feeling that they’re not operating on a comic book scale – that the medium is considered too small for the individual involved. Indeed, Millar has expressed a want to break out of the confines of the comic book industry. A belligerent creative child at the heart of commercial companies, it was unlikely that the traditional and watchful Warner Bros (home of Bugs etc) would tolerate such an enfant terrible. Indeed, where novels are a breeding ground of controversial and broad opinions and a fevered battleground of freedom of speech, Millar made clear that comic books at the turn of the century enjoyed no such freedoms.

Nemesis, Superior, Hit-girl and Kick-ass (Millar's most recent characters) by Leinil-Yu

Detailed in the last part on Tuesday, there were offered a couple of examples of Millar’s run on the aggressive and controversial Authority title for Wildstorm (an imprint of DC, a subsidiary of Warner Bros). At this stage, with Millar’s Authority pouring in money from buoyant sales DC balked at the destruction of cities and high death tolls in the aftermath of 9/11. With ferocious fan interest and critical acclaim Millar’s Authority suffered an unexpected at the height of its popularity, internal editorialism. DC misjudged the mood of America. While there was shock and anger from the events in New York, networked globally, the general American was facing new realities that European, Asian, African and Middle Eastern nations had long been aware of – that their borders were no longer safe. The war machine beginning to roll into slow motion under the Bush administration, looking for targets belayed a more mature attitude in readerships in the US. A renewed awareness of their vulnerability to powers greater (or more insidious) than their own. A culture of wry and interested fatalism and assured realism was born in the wreckage of 9/11 among certain sections of American society – particularly in the more informed and connected East and West coast and in comic readership. Embryonic at the time – it is now perhaps more visible in the lack of interest in Marvel’s attempts at introducing a new Golden Age of Heroes. Finally, that period in comic books has passed and Millar represented it far better than most with his aggressive, edgy and deliberately sardonic style. DC didn’t agree and Millar began to bite at the chains that bound him, eventually swapping, following some well paid projects for Marvel, to the New York entertainment giant in 2001 to create the Ultimate Universe.

The Ultimate line was an imprint of Marvel comics introducing the Marvel Universe if it was formed today. What was created was a much more hardbitten and edgy number of heroes engaged in political, military, social and personal strife – though the imprint of Stan Lee’s original concepts of character fuelled titles was perhaps put at the bottom of the list of priorities – this was more a love letter to the movie industry and may well have instigated the wholesale redevelopment of major Marvel characters; Thor, Iron Man, Captain America and the Avengers to the big screen.

To begin it was Marvel’s most commercially successful title; the X-Men that was renovated to Ultimate status. The characters now more belligerent, obstinate and teenage than Lee’s incarnations, Millar imbued them with the all-knowing arrogance of teenage Mutants. A total reboot, X-Men was the first title to begin to represent its predecessor as the title inevitably followed the numerous characters plot to the most obvious conclusion; a coherent team of mutants trying to battle the world. While recreating many of the scenarios and plots from the original series; Weapon X, the Nuclear Plant detonation from Issue 1; Millar struggled (perhaps unsurprisingly) to supersede the mainstream series, most likely because it had been the home of some of the foremost artists and writers of the previous quarter century and Marvel’s most innovative title. It was fun though, bitter and harsh at times but with a self conscious teenage cool and a moral ambiguity in the leaderships of both the X-team and the Brotherhood of Mutants (sensibly without the somewhat detrimental ‘Evil’ in the title). The title proved popular and Millar moved to expand the Universe with his incarnation of the less developed Avengers. This was to be his best move.

While all this was taking place; an independent book written by Millar and drawn by J.G. Jones was in preparation. Wanted was released in 2003-2004 and tore a hole a mile wide across conservative comics, kicking them and DC firmly into touch. The lack of belief DC had shown in its readership was proven by the success of this book; featuring a world only populated by Villains – the heroes wiped out some years previously. Opening with bisexual orgies, graphic assassinations and cheating girlfriends the protagonist secretly hates; the patented anger brewed up with the previous years of censorship came spewing out. Featuring characters like Shit-head (formed from the fecal matter of the most evil people in the history of man), Mr Rictus (a skull faced sadist) and Fuckwit (a superhero clone with Downs Syndrome), the protagonist Wesley Gibson electrocutes and rapes celebrities, kills hundreds while ingratiating himself with the Fraternity of Super-villains. It went astronomical, a readership hungry for a challenge snapping it off the shelves as quickly as possible. The intention of Millar was to create a wry and morally and ethically void space in which to populate his darkest writing to date. Ferocious, unforgiving and incredibly unapologetic Millar is every parent’s worst nightmare and every kid’s dream writer. Any book that ends with a full page spread with the central character’s top half leaning in aggressively and shouting ‘This is me fucking you in the ass!’ is to be reckoned with.

James McAvoy as Wesley Gibson in the much-toned-down movie version of Wanted (2008)

Millar is troubling for that reason – his bouts of self control working for commercial giants are interspersed with pure filth and its hard to tell who he is. The knowledge he goes to church every Sunday only deepens the confusion as he represents so little of what is good or ethical about comic books. He represents shameless populism and crowd pleasing. His thinking far deeper than content, Millar has proven, having now been given a stage big enough, that he will stop at nothing to crowd please. Although a great and powerful writer, he lacks the sensitivity and at times subtlety of peers like Morrison and Moore but will stoop as low as the public needs to. His books are the equivalent of throwing the christians to the Lions at the colliseum and feel at times like the breakdown of the medium at the same time as being the bleeding edge and the expansion of it.

His take on the Avengers, the Ultimates, represents the epitomy of modern, advanced and knowledgable writing that transcends the format of comic books and expands its reach. Where the Avengers title – holding tight throughout the nineties and naughties to its showcasing of Marvel’s most heroic and impressive characters – was losing steam, the Ultimates upped the ante and caught the popular edge of the characters within the title. What ensued is a high concept, high octane, gripping and effecting story of disparate heroes representing many fields, Military, special ops, science, media, big business, liberal politics and mainstream politics trying to get on. Brilliantly, Ultimates shows that the characters that have cooperated so effectively in their time in Avengers would create such strain amongst themselves that they represent a larger liability than the threats they pose. Effectively the tale of a political / military complex trying to justify its own existence it spends most of its time fighting off threats within its own ranks. However the set pieces, rendered beautifully by Bryan Hitch – in which the team occasionally rally to combat real threats to the world are truly monumental. There is some poignant character writing within too, most notably involving the emotionally crippled Bruce Banner and the man-out-of-time Steve Rogers.

A scene from Ultimates 1 Volume 2 (2003) by Mark Millar and Bryan Hitch

After 33 issues, Millar left Ultimate X-Men and wrote the number one hit title Marvel Knights Spider-Man in 2004, He also co-wrote the first six issues of Ultimate Fantastic Four with Brian Michael Bendis. He later returned to that title for a 12-issue run throughout 2005-2006, and created the Marvel Zombies spin-off title in his first and final storylines.

But it is his Millarworld movements that interest us here at Beyond the Bunker as Millar is using his considerable weight to focus the comic book industry back towards Britain. Writing Kick-Ass, while in parallel, British film makers Matthew Vaughn and Jane Goldman made a motion picture version secured the success of both by shoring up the other. Both were british made (though Kick-ass was published as a Marvel Imprint) and have kick started a smaller, more quiet UK invasion back from the US. From the success of this Millar launched Clint, in association with Jonathan Ross and Frankie Boyle (both oddly British comedians), an anthology title in the style of 2000AD. Largely hyper-violent and named deliberately to look like the worst kind of swear word from across the room it can’t be accused of being high brow but it does appear to be working. There is no doubt that Millar’s efforts are reinvigorating the UK comic industry and whether this is sustainable is up to him and us frankly. While his motives are unclear and open to great speculation in the halls of comic conventions in the UK – he has reopened a door thought closed by being the most highly valued writer of the last ten years. His writing has excited, enthralled and challenged a very wide generation and expanded the interest in comic books to the wider population (though unfortunately not to 90s levels) but why are we putting all this on one man? Perhaps because he has proven he can handle it and come back with more. Millar might be the revolution we’ve been looking for and like all revolutions you have to applaud its effect if it moves things forwards and not linger too long on the man forcing it forwards and his motives except to applaud that he has and achieved something something special for himself and potentially for the entire UK comics industry. You can’t be bothered by Iconoclasts if you’re not an icon and within this industry that Millar is absolutely an icon for the 21st Century.

Kick-ass with his ass kicked... (Kick-ass, 2010)

Practitioners 25: Mark Millar

We here at Beyond the Bunker hope to list the greatest and best creatives in the history of comic books. In a continuing series (available every week on Tuesday) the most innovative, inspirational and important comic book visionaries will be appearing here. Check on the link below to see if one of your favourites has been included yet.

Mark Millar (born December 24, 1969) and is a Scottish Comic book writer. Millar was the highest selling comic-book writer working in America in the 2000s.

Millar was born in Coatbridge on Christmas Eve, 1969 in Scotland and now lives in Glasgow. In case you figured that this goliath of writing formed at the writing desk the beginning of his career was as a teenage fan. Millar was inspired to become a comic book writer following a meeting with Alan Moore (creator of V for Vendetta, Tom Strong, Watchmen and the League of Extraordinary Gentlemen) at a signing session at AKA Books and Comics when he was a teenager in the 1980s. It was not until experiencing financial problems after his parents died that he chose to leave University and become a professional writer. This tragic turn of his life and the introduction to writing as a result presents evidence of what made Millar different from many creatives. Upon suffering financial difficulty he understood that for someone determined and capable enough, writing of comic books could potentially represent a career.

His first job as a comic book writer was while he was still attending school, with Trident’s Saviour with Daniel Valley on art duties. Saviour was one of the most popular titles produced by Trident, mixing, even at that age a postmodernist blend of religion, satire and superhero action in the mix that Millar would become known for on later titles.

During the 1990s, Millar joined the creative team on 2000AD, Sonic the Comic and Crisis. In 1993, Grant Millar, Grant Morrison and John Smith presented a controversial 8-week run called the Summer Offensive in the pages of 2000AD. Morrison and Millar created a street pugilist in the chaviest sense in the pug faced Big Dave, xenophobic, ignorant, thug like man mountain who pummelled and battered his way through absurd and uniquely British threats to civilisation not the least of which a replacement boot-leg robot royal family which he battered blithely into submission to save the British isles. The first part (prog 842) saw Big Dave go up against Saddam Hussein trying to take over the world and turn everyone into ‘poofs’ with the aid od some scary aliens. Terry Waite helps him.

This mental blend of faith in your readership to get the joke, populist WAM BAM and whip crack satire and lack of fear of diving unceremoniously into the draker side of the human psyche (frankly where we are more interesting) is what set Millar apart from all the rest. Even Morrison can often loop back away from pure cynicism but Millar sees the scars in society and picks at them making him a gritty, brave and challenging writer. Which may be why he finally converted Captain America into a soldier who doesn’t kill to a one man weapon of mass destruction with a moral code firmly fixed on the defence of the weak.

Millar’s British work inevitably caught the attention of DC Comics and 1994 Millar was offered the traditional proving ground of new talent and Moore’s most sentimental character tenure some years before, Swamp Thing. Morrison aided with first four-issue run of the title to settle Millar into the title. Predictably however, while Millar’s work on Swamp Thing gained critical credit it continued to perform poorly and the series was cancelled by DC not long after Millar’s introduction. Millar continued to work on DC titles (aided occassionally by Grant Morrison – an unusual arrangement for an established writer – on titles such as JLA, The Flash and Aztek: The Ultimate Man) and working on unsuccessful pitches for the publisher. In the same period, Millar was speaking publicly and candidly about abandoning comics and had begun to mention a horror series named Sikeside for Channel 4. Sikeside was cancelled in pre-production and has recently been optioned by Crab-apple productions for a planned theatrical release.

However, with the ’90s closing down behind him, unceremoniously and with little advancement the decade in which Millar will find his niche and launch Millar into the limelight began. In 2000, Millar recived his big break replacing Warren Ellis on The Authority for DC’s Wildstorm imprint. Assigned with Morrison cohort Frank Quitely to the title, The Authority launched into a more polemic style while continuing Ellis’ original big screen, broad and boundless ideals for the title. This was a team now that wouldn’t tolerate the small minded or the morally dubious powers on earth traditionally ignored by other Superheroes. Now – under Millar the Authority truly represent exactly that – unforgiving, resilient and willing to absolutely do all that is necessary to stop that which they see as wrong. The more severe and militant characters were now brought forwards as the main focus, the Midnighter even more savage and militantly cold, contentedly torturing through electrocution the former Doctor while mysteriously managing to present an entirely different image to the passing guards in a super villain prison at the end of time.

In one short scene, the newly empowered Doctor, having been handed elemental powers over creation in return for restoring the Earth to its former self overwhelms one of the female characters, the Engineer in one of the darkly subtle and emotionally affecting ways ever written in comics. The Engineer is capable of morphing technological acroutements to deal with almost any situation and presents a difficult physical threat to overwhelm for the Doctor. Until the Doctor reminds her of a medical professional at her school as a young girl who kissed her on the back of the neck while they were alone in the school nurse’s office. It is the Doctor, having travelled back, killed the nurse and planted his lips on a vulnerable and undressed little girl – leaving her with ‘a funny feeling you’d carry around for the rest of your natural life.’ This is achieved in three panels. The effect on the reader lasts significantly longer than it does on the Engineer, as a character already referred to as a genocidal maniac tips over into a more insidious and familiar evil. A hero is only as impressive as the enemy he/she overwhelms and Millar is uniquely ambiguous enough in his writing to allow his enemies to represent the worst kind of evil.

He takes this to one hell of a conclusion; because if the threat is overwhelmingly total and unremmiting what need is there for soldiers, warriors and heroes to maintain outdated and realistically outmoded perceptions of moralism in the face of global or personal threats. For thousands of years – as civilisation has prospered and gained increasingly ethical and moral positions, it has always been defended by those willing to push through the boundaries of acceptable conflict. The Second World War heroes were not made from pacifism or saving cats from trees – they were born sadly by meeting carnage and horror with strength, bravery and a willingness to push back just as hard as they were being pushed. From this idea, what would a Captain America realistically forged in the battlefields of Northern Europe and the Pacific be? A pacifist believer in all Human rights or an efficient and exacting defender of the American way. With the creation of the Ultimates – a modern and frankly more realistic interpretation of Marvel’s most iconic American hero would step to the front of the fray, at the forefront of one of the most popular series in the history of comic books. The Avengers everyone has been waiting for.

Step aside for… The Ultimate Universe.

CONTD IN PART 2 (THURSDAY)