Practitioners 50: Stan Lee (Part two)

In 2011 the first Kapow convention in London pulled together a line-up of incredibly popular and legendary writers and artists. Mark Millar, Frank Quitely, John Romita Jr, Lienil Yu, Dave Gibbons, Chris Hemsworth, the cast of Being Human, Merlin, Misfits, IGN stands, Marvel, DC, film previews and a Guinness World Record attempt. In 2012, arguably it’s main competitor has Stan Lee in his first visit to a British Comic Convention. People actually saw this as a coup.

Stan Lee, legend of legends appeared at the first Super Comiccon in February 2012 at the Excel Centre in London. The effect was enormous. In an industry trying to find it’s feet it had exactly the right effect. The event was an enormous success. The crowds were more mainstream than had previously been seen. You can claim a number of reasons for this but what it boiled down to was this – it was a chance to meet the man who changed the face of comics.

In the late 1950s Stan Lee was working for what was known as Atlas Comics. He was disgruntled, writing Romance, adventure, westerns, humour, medieval adventure, horror and suspense. By the end of the decade, Lee had become dissatisfied with his career and considered quitting the field.

A curious set of circumstances began to accumulate that was to fuel the creation of Marvel Comics. In DC, Editor Julius Schwartz had run into considerable success with the updated version of the Flash, reviving the superhero archetype, and later had the same success with the Justice League of America. In response to this, publisher Martin Goodman asked Lee to create a new superhero team. Lee’s dissatisfaction with the industry was now turned into an advantage. With his intention to leave comics and with nothing to lose, Lee’s wife urged him to experiment with stories he wanted to write. It was here that the crucible of the entire Marvel Universe was formed. Lee, who, having dutifly worked for comics since he was 19 was about to change every rule.

Lee acted on the advice, giving his characters a flawed humanity, a leap from the god-like archetypes that had been striding the pages of superhero comic books. Lee introduced complex, naturalistic characters who could have bad tempers, melancholy fits, vanity; arguing amongst themselves, but crucially propelled downwards at terminal velocity back to the streets of the real, now forced to worry about bills, relationships, homework. The Superman had been knocked off his perch, dressed as Clark Kent forcibly and told to work his way back up to Superman. Champions were no longer heroes by right; Lee brought the demi-gods of Golden Age comic books back to their literary roots. They were now subject to heartache, anxiety and could even get physically ill. These aspirational figures had become accessible. No longer beyond the reach everyone on the streets, they are everyone on the street – struggling with the same impassable issues we all do.

The first was the Fantastic Four. Workaholic Reed Richards, brash and impetuous Johnny Storm, thuggish and crude Ben Grimm and the occasionally ferocious Sue Storm were hammered with cosmic rays and thrown back to Earth where they respectively gained the powers of elasticity, fire and flight, invulnerability, super strength and impervious rock skin and invisibility. The combination of super powers and real life drama is reflected now in the popularity of supernatural and superhero TV shows. It proved a flawless and undeniable combination; real life issues and concerns propelled into battles with monsters, investigation of interdimensional travel and space giants!! The most noteworthy character was Ben Grimm, named ‘The Thing’ thanks to his new found craggy demeanour. Reflected in his personality, his is in fact a science fiction story of a successful, confident figure being faced with dismemberment. Susan Storm’s feelings of abandonment by the man she loves and his lack of understanding as to why his work isn’t more important to her are universal ideas, locked in high literature and TV soaps. When the emotional story lines might dip in other genres now there were Mole Men to smack down, or intergalactic heralds declaring the arrival of a globe threatening natural disaster.

The Fantastic Four’s immediate popularity led Lee and Marvel’s assembled Marvel Illustrators, including Steve Ditko, Bill Everett and led by Jack Kirby to create a field of dreams that would outlast almost every other book on the market. With Kirby, primarily, heroes known throughout the world, representing ideals and concerns and fears recognisable to everyone began to appear out of the smoke of heady creation. Bruce Banner saved Rick Jones moments before a Gamma blast irradiated him and created the angry, defiant, thundering Hulk, genius inventor Tony Stark meets his greatest fears as he is forced to create a metal suit to save him from shrapnel wounds to create Iron Man, the mutant X-Men are assembled in a Westchester School of Higher Learning by Professor Xavier, Lawyer Matt Murdoch gains super senses as a result of losing his sight as a young boy, swearing to represent justice at both ends of the spectrum. Captain America returns from the icy seas of the North Atlantic, Namor is resurrected from war-time comic books, the Norse God Thor appears from the thunder and the Avengers are formed. Finally with Steve Ditko, Doctor Strange – an arrogant doctor who loses his hands and uncovers, in his desperation to regain them – the art of mysticism and finally, the figure that represents most clearly Stan Lee’s ideals.

Lee had been watching a fly crawling on the surface of a window and ‘marvelled’ at it’s ability to move as it did. Imagining a man capable of the same thing he decided that ‘Fly-man’ had little appeal however perhaps a ‘Spider-man’ would have a better time in the cavernous streets of Manhattan.

Stoic, brave and heroic, Peter Parker is the absolute embodiment of the Marvel ideal and it’s most successful character. Representative of every one in America, his struggles are real, his fears and worries palpable and his capacity to overcome them unlimited. Parker is the little guy, the sickly, victimised orphan boy mollycoddled by his Aunt, he is clever and brave but struggles to utilise either. With the bite of a radioactive spider, Peter Parker gains the proportional power of a Spider. Over the years Spider-man has fought every major villain in the Marvel Universe, wise-cracking all the way in a fit of denial as to the situation he is throwing himself into. Those idiosyncracies and habits are real. The overcompensation of Peter Parker to be Spider-man on the battlefield historically irritates more seasoned, honed fighters but that’s the point. He’s no professional. And Lee understood this and presented a boy trying desperately to keep up with the lot life had shown him, without realising, as so many of us do, how capable he always was. The perpetual underdog, Spider-man shines with a humanity that Lee gave him more than half a century before – and one that will never dim. Editor-in-chief Joe Quesada’s decision to scrub out Peter Parker’s life with Mary Jane, his wife, was one of genuine affection and a need to return to the vulnerability that Lee had imbued him with previously. While the character was growing, it was the innate lack of experience that Lee had given him that made Spider-man such a mainstay character and it’s testament to Lee’s decisions so long ago that Quesada felt the need to reset it.

The other defining characteristic introduced by Stan Lee was that of a shared universe. This connected all of the various characters together in a way that united the creators and readers in a way. A community could now be formed around that universe. Based in the real world, the cities were those that the readership woke up in every day. The Human Torch left a message for Spider-man across the sky over the real Manhattan. Gods walked amongst men in a way unseen. The Hulk smashed in real states, not the purpose built spires of an imaginary city such as Metropolis, Gotham or Coast City. It also reduced the level of destruction that took place in the confines of the books which bred greater creativity in developing the plots. It turned the real world, in particular New York into a sandbox world to be played with, both recognisable by real and fictitious characters. It raised the stakes as well as the events taking place had the potential to end everything we all knew. Galactus would devour our homes and towns. The nuclear threat created by Magneto would radiate part of our planet. These were gods given consequences.

While Superman’s Metropolis had been laid to waste by Doomsday and flood and rebuilt, Batman’s Gotham destroyed by plague and earthquake and Coast City decimated by star ship as a mere plot point someone else’s story in order to facilitate a plot that would bring back Superman in Stan Lee’s Marvel Universe a single school is destroyed in middle america in a dust up between super powered ‘heroes’ and ‘villains’ and the effects are far more divisive and far reaching than the destruction of an entire state in DC. Stan Lee gave Marvel pathos, real life drama, boundaries and greater emotional punch. He gave us figures that could bring down buildings but crack under emotional pressure. He gave the super humans their humanity. It is something that cannot be undervalued.

Stan Lee’s Marvel revolution extended beyond the characters and storylines to the way in which comic books engaged the readership and built a sense of community between fans and creators. There has been some dispute as to the creative credit associated with his works – particularly in the case of projects with Kirby and Ditko, however Lee did more for creative credit than any other editor previously. Lee introduced the practice of including a credit panel on the splash page of each story, something now adopted into every book brought out in some manner, naming not just the writer and penciller but also the inker and letterer. This has fuelled fans of writers and artists as well as characters, titles and companies over the years and has really allowed articles such as The Practitioners to develop. Regular news about Marvel staff members and upcoming storylines was presented on the Bullpen Bulletins page, which (like the letter columns that appeared in each title) was written in a friendly, chatty style. Lee had made the Marvel Universe friendly and easy to visit – his welcoming and inclusive style and his love of people clear in his approach to how he ran this company.

Throughout the 1960s, Lee scripted, art-directed, and edited most of Marvel’s series, moderated the letters pages, wrote a monthly column called “Stan’s Soapbox,” and wrote endless promotional copy, often signing off with his trademark phrase “Excelsior!” (which is also the New York state motto). To maintain his taxing workload, yet still meet deadlines, he used a system that was used previously by various comic-book studios, but due to Lee’s success with it, became known as the “Marvel Method” or “Marvel style” of comic-book creation. Typically, Lee would brainstorm a story with the artist and then prepare a brief synopsis rather than a full script. Based on the synopsis, the artist would fill the allotted number of pages by determining and drawing the panel-to-panel storytelling. After the artist turned in penciled pages, Lee would write the word balloons and captions, and then oversee the lettering and coloring. In effect, the artists were co-plotters, whose collaborative first drafts Lee built upon.

Because of this system, the exact division of creative credits on Lee’s comics has been disputed, especially in cases of comics drawn by Kirby and Ditko. Lee shares co-creator credit with Kirby and Ditko on, respectively, the Fantastic Four and Spider-Man feature film series.

In 1971, Lee indirectly helped reform the Comics Code. The US Department of Health, Education and Welfare had asked Lee to write a comic-book story about the dangers of drugs and Lee conceived a three-issue subplot in The Amazing Spider-Man #96–98 (cover-dated May–July 1971), in which Peter Parker’s best friend becomes addicted to pills. The Comics Code Authority refused to grant its seal because the stories depicted drug use; the anti-drug context was considered irrelevant. The comics sold well and Marvel won praise for its socially conscious efforts. The CCA subsequently loosened the Code to permit negative depictions of drugs, among other new freedoms.

Lee also supported using comic books to provide some measure of social commentary about the real world, often dealing with racism and bigotry. “Stan’s Soapbox”, besides promoting an upcoming comic book project, also addressed issues of discrimination, intolerance, or prejudice. This has been seen throughout Marvel’s history as writers introduce plots they feel particularly strong about, Peter David’s continued inclusion of gay and lesbian agendas in his work from The Incredible Hulk and X-Factor has allowed a subject he feels strongly about be presented in an unusual but popular medium. That, in part, is thanks to Stan Lee’s years of effort and devotion to putting out positive messages of tolerance and civility.

But it is Stan Lee’s lasting legacy (one that he still fuels) that has elevated him above other writers, artists and creators. His relationship with his fans and his creations have made him synonomous with them. If you type in Stan Lee into any search engine, the majority of the images generated will be of the man himself; as famous as any one of his creations. That was what we saw at Super Comicon in London on February 25th and 26th in 2012. A man who allowed millions to dream of seeing a man fly through the sky on rocket jets – but more importantly – made it clear that they could just as easily be that man themselves.

Next: The Legacy of Stan Lee.

Practitioners 37: Peter David (Part 2)

Peter David is an American writer of comic books, novels, TV, Movies and Video Games. In part One we looked at how Peter David came to arrive in comic books, in Part Two we arrive at how he changed the fcae of comic histories most prominent characters.

Peter David made his name on - and a legend of The Incredible Hulk with 12 Years as writer


Having been given an unpopular and derided title like the Hulk David discovered that he had greater creative control so far away from the central, more popular titles. This enabled him to investigate and test out his storytelling with impressive results. Within his first 12 month run on Hulk, David had reintroduced his estranged wife, destroyed the Hulkbuster base, sending several characters turn-coat and on the road with Bruce Banner (trying to contain his other persona), introduced X-Men – for a rematch with Wolverine, and X-Factor (who he would write for in the mid-nineties), effectively kill Hulk and have him return as the more cerebral Joe-Fixit, a figure in contention with the less intelligent Green persona. David concentrated on the recurring theme of the Hulk/ Bruce Banner’s multiple personality disorder, his periodic changes between the more rageful and less intelligent Green Hulk and the more streetwise, cereral Grey Hulk, and of being a journeyman hero, whicxh were inspired by Incredible Hulk 312 (October 1985) in which writer Bill Mantlo (and according to David himself Barry Windsor-Smith)had first established that Bruce Banner had suffered childhood abuse at the hands of his father. These aspects of the character would later be used in the slightly misaligned but well-intentioned 2003 film adaptation written by Michael France and directed by Ang Lee. In his 12-year run as writer of Incredible Hulk, in which he worked with luminaries and upcoming talents as Todd McFarlane (there when he got there) Gary Frank, Liam Sharp and Adam Kubert he developed the character further, revealing a third, and potentially less engaging Hulk. Banner and the Hulk merge in a more balanced character, retaining the intelligent characteristics of Bruce Banner and the strength and power of the Hulk. The effect was impressive. The now intelligent Hulk found a new relationship with his former wife Betty Ross and along with friends Rick and Margot found himself in control of a secret cabal of immortal heroes known as the Pantheon. David gave Hulk everything he wanted, access to his intelligent mind, strength and access to a private jet and technology bordering on magic. This is where David excels. He puts no limitations on the potential for change in his characters in order to explore possibilities in the story and is fearless in progressing the story at a break neck pace. He also listens to his artists, asking the newly signed Liam Sharp, fresh from success in the UK and US with Marvel Uk’s Death’s Head 2, what character he would like to draw. Gary Frank’s first comic book project with Marvel Uk was drawn upon as well, as the Marvel UK characters Motormouth and Killpower arrived in the pages of Hulk. Using the newly empowered Hulk as a platform to deal with difficult issues such as AIDs, false political imprisonment and homophobia. Not forgetting who was reading the book however, he soon brought the furious, sub-intelligent Hulk back to the pages of Hulk, leaving him lost and alone in the Everglades, effectively restarting the story of the only journeyman struggling with his own demons. Not to say he didn’t throw in Swamp-Thing and Speedfreak for good measure.

And was after he had been freelancing for a year, and into his run on Hulk, that David felt his career as a writer had been cemented and he began to make approaches to DC, being offered a four issue mini-series of The Phantom by Mike Gold. Finally – and astonishingly given that he had been employed on a Marvel title for a year, David only then left his sales position to become a full time writer.

Dreadstar (DC Comics)


David took on Dreadstar during its First Comics run, with issue 41 after Jim Starlin left the title, and remained on it until issue 64 (March 1991), the final issue. David’s other Marvel Comics work in the late 1980s and early 1990s includes runs on Wolverine, the New Universe series Merc and Justice, an excellent run on the original X-Factor, including issue 92 (with Joe Quesada), as part of the Fathers and Sons crossover which incorporated X-Men 25.
Peter David launched the future universe of Marvel with Spider-man 2099, a beautifully realised, dystopian tale of Miguel O’Hara, a futurist scientist who develops powers comparable to a spider in the corporate-run streets of a monolithic New York. Intelligent, witty and deliberately referential of the original without touching directly on its predecessor thematically or literally, Spider-man 2099 helped launch the entire 2099 Universe which lasted for the better part of a decade and took in almost every character in the Marvel Universe and redeveloped them. David set the tone for it all.

At DC Comics in 1990, David wrote an Aquaman miniseries, The Atlantis Chronicles, detailing the history of Aquaman’s home city Atlantis. This has since been cited by David as one of the works he is most proud. His following Aquaman mini-series Aquaman: Time and Tide and the subsequent run of 46 issues on the ongoing series gained notoriety as Aquaman lost a hand early in the series, which was later replaced with a harpoon, a feature of the character that lasted David’s full tenure on the book. He also wrote DC’s Star Trek comic books (though openly opined that Star Trek is better served in novel form as they’re not particularly visual), as well as Supergirl and Young Justice, the latter cancelld in order to transfer the assembled characters to the newly reformed Teen Titans monthly.

David’s work for Dark Horse comics has included the Spy Teen Adventure, SpyBoy, which appeared between 1999 and 2004 and a 2007 mini-series. Other independent work includes Soulsearchers and Company, which is published by Claypool Comics and the Epic Comic’s Sachs and Violens, which he produced personally with co-creator George Perez.

David returned to Marvel with Heroes Reborn: The Return for Marvel, in which the Marvel Universe’s lost characters that had disappeared in an event a year before returned to the Marvel Universe as well as a run on a new series of Captain Marvel, which was critically acclaimed.

David and his Second wife, Kathleen. wrote the final English-language text for the first four volumes of the manga series Negima for Del Ray Manga. In 2003, David began writing a new creator owned title , Fallen Angels, for DC Comics, using material left from development of the now-defunct Supergirl title as well as writinga Teenage Mutant Nija Turtles Mini-series for Dreamwave that tied into the animated television series broadcast that year. After Dc cancelled Fallen Angels, David relaunched at IDW the same year. He went on to produce Spike: Old Times one-shot and Spike Vs Dracula mini-series, based on the character from Buffy the Vampire Slayer and Angel Tv series.

X-Factor 92 (Peter David, Joe Quesada, Marvel Comics)

In 2005, David briefly returned to the Incredible Hulk but only lasted for 11 Issues due to work pressures. He also developed a new title Friendly Neighbourhood Spider-man, beginning witha 12-part ‘The Other’ storyline in which Spider-man discovers he is dying, lost a fight during a traumatic fight with Morlun, underwent a metamorphosis and developed new powers and greater understanding of his abilities. Yet again whenever experimental alterations are made to popular characters, this proved controversial with readers, who were bemused perhaps by the extended stingers coming out of Spider-man’s arms and the association of a Spider totem from which his powers were derived. David’s run ended with issue 23.

Following on from David’s original and successful run on X-factor in the early 90s, he wrote a successful MadroX (Multiple Man) title for Marvel the same year which led to the reintroduction of the X-Factor title, using characters from David’s original tenure Multiple Man, Strong Guy, Wolfsbane) working as private investigators in a detective agency of the titular name. David’s work on the title proved popular with Ain’t It Cool News and David found that the new Opt in/ opt out policy on Crossovers and greater forward planning on titles made his second tenure much easier. However, his decision to create a homosexual storyline between established characters, Shatterstar and Rictor (a confirmation of clues that had been established in X-Force years earlier) drew criticism from Shatterstar’s Co-creator Rob Liefield, though Editor-in-Chief and former creative partner on David’s original run on X-Factor supported the story. The title eventually won a 2011 GLAAD Media Award for outstanding comic book for his work on the title.

Peter David announced in 2005 that he had signed an exclusive contract with Marvel, his independent works Spike, Fallen Angel and Soulsearchers and Company ‘grandfathered’ into the agreement. David wrote the dialogue for The Dark Tower: A Gunslinger Born, a comic book spin-off from Stephen King’s Dark Tower novels, bringing his career full circle. He then wrote Marvel’s Dark Tower comic book adaptations as well.

David took over She-Hulk after Dan Slott left, from Issue 22 to 38, a run which won praise. He also wrote Halo: Helljumper, 2009 Ben 10: Alien Force Manga book published by Del Rey, Ben Fold’s Four, a ‘Little Mermaid’ story in Jim Valentino’s Fractured Fables anthology that won more praise from Ain’t it Cool News, an adaptation of the 1982 film Tron to tie in with the 2010 sequel of the same name and a John Carter from Mars prequel to the film due out next year.

Peter David is a genius. His methodology is to block out different days for different projects, allowing him to be prolific in his work. Assured, well liked and professional, Peter David is a quiet voice in a creative industry but one with an enormous fan base exclusively based on the enjoyment of his work. His writing conveys his enthusiasm, wit and humour as well as never losing grip on issues close to him. Unafraid of controversy and generous in his plotting and pacing, David is a joy to read. A clear reason as to why his works are reprinted through Marvel, available as Masterworks collections and including full runs of his writing.

Practitioners 37: Peter David (Part 1)

Peter David is an American writer of comic books, novels, television, mvies and video games. He was born in September 1956 and his most notable comic book work are an award-winning 12-year run on Incredible Hulk, as well as writing turns on X-Factor, Aquaman, Young Justice, Supergirl and Fallen Angel.

Peter David made his name on - and a legend of The Incredible Hulk with 12 Years as writer

Perhaps influenced by his background, David is known for his use of real life issues and humour, as well as popular culture and self referencing within the pages of his work. He is a prolific writer who’s style shows up his natural enthusiasm for characterisation and anarchic plot development. His characters are broad and often sympathetic. He develops worlds as he sees the and when allied with the write artist (Quesada, Frank) his storytelling flows beautifully and simply to the reader. His is an entertaining read, using sardonic humour and situation comedy, action and big scale themes to put forward serious issues Peter David is a very serious campaigner for LGBT issues after he and his gay friend were targets for ostracism and harrassment from homophobes in his second home town in Verona. He had moved there from Bloomfield, New Jersey. While it was his best friend Keith that was gay, the effect was enough for him to spearhead associated story lines in his mainstream comic book with deft, frank and uncompromising cander. His home life has also informed his work as his paternal grandparents and his father, Gunter escaped Nazi Germany to settle in the US, where his father eventually met his mother, Dalia, an Israeli-born Jewish girl, to whom David credits his sense of humour. While his writing carries none of his religious or family backgrounds, David’s acknowledgment of deeper social and political movements beyond the edges of the pages and his use of humour to augment and ease difficult subjects in his work suggests influences from his home in Fort Meade, Maryland (where he was born). He has two siblings, a younger brother named Wally, a still-life photographer and musician and a sister called Beth.

David was drawn into comic books at the age of 5 when he read copies of Harvey Comic’s Casper and Wendy in a barbershop. The Adventures of Superman TV series later got him interested in Superheroes. His favourite title was Superman and he cites John Buscema as his favourite pre-1970s artist. The closest David has got to writing Superman is his first -cousin Supergirl. A character that arguably David’s style suits more though I think many would be intrigued as to what he would do with the last Kryptonian.

As a young boy, his father was a journalist, writing reviews of films, to which he took the young Peter David along with him. Whilst the elder David was writing his own review, his young son was knocking together his own back at home. Some of these appeared in the article itself.

The seminal moment however was in meeting his idol, Stephen King at a book signing, telling him that he was an aspiring writer. King signed David’s copy of Danse Macabre with the inscription ‘Good luck with your writing career,’ which David now inscribes himself onto books presented to him with the same aspirations. Other writers that David cites as influences include Harlan Ellison, Arthur Conan Doyle (Sherlock Holmes), Robert B. Parker, Neil Gaiman (Sandman, American Gods), Terry Pratchett (Discworld), Robert Craiss and Edgar Rice Burroughs while specific books he has mentioned as his favourites include To Kill a Mockingbird, Tarzan of the Apes, The Princess Bride, The Essential Ellison, A Confederacy of Dunces, Adam versus Jefferson and Don Quixote. Harlanm Ellison, an American writer of more than 1000 short stories, novellas, screenplays, teleplays, essays, a wide range of criticism covering literature, film, television and print media and editor of two ground-breaking sci-fi anthologies, Dangerous Visions and Again, Dangerous Visions, is cited as the writer David most tries to emulate in his work. Though emulation seems pointless now as David has become such a notable writer in the field, even if in a limited number of titles.

Strangely, David had given up on a career writing and came to work in book publishing, first Elsevier/Nelson and later working for sales and distribution for Playboy Paperbacks. He subsequently worked for five years in Marvel’s sales department as Sales Direct Manager under Carol Kalish, who hired him and then succeeding Kalish as Sales Manager. At the time he he made a couple of cursory attempts to sell stories, in particular for Moon Knight to Dennis O’Neill bbut this proved fruitless. Three years into David’s time as Sales Manager ‘maverick’ James Owsley became editor of the Spider-man titles. Owsley had been impressed with David’s willingness to work under him without hesitation when Owsley was assistant editor under Larry Hama, and thus, when he became editor, he purchased a Spider-man story from David, which appeared in Spectacular Spider-man 103 in 1985. A move from Sales to Editorial was seen as a conflict of interest at the time and in response to any possible criticism, David made a point of not discussing editorial matters while in his 9-5 job of Direct Sales Manager and decided not to exploit it by promoting the title. David still attributes the poor sales of the title to this decision but has commented that crossing over from Sales to Editorial is now common. None-the-less he was fired from Spectacular Spider-man by Owsley due to editorial pressure by Marvel’s Editor-in-chief Jim Shooter, and has commented that the resentment caused by Owsley’s purchase of his stories may have permanently damaged Owsley’s career. Despite this far from ideal start in his career as a comic’s writer, arguably damaging other’s careers unintentionally in the process, (or perhaps because of it) Jim Shooter’s replacement as Editor-In-Chief, Bob Harras, offered David a position as ongoing writer on a struggling title no-one wanted to write. A difficult, curmudgeonly title that was defined by its character’s complete lack of development – even for the comic’s industry. That title was the Hulk and Peter David was about to make history….

Part 2 on Thursday.

Practitioners 36: Adam Kubert

Adam Kubert is probably best-known for his work at Marvel Comics, in particular for a sporadic run on the solo Wolverine title with writer Larry Hama, a short run with writer Peter David on the Incredible Hulk and numerous stints on various X-Men titles. Adam Kubert is noted for his raw, dynamic art style, combined with fluid storytelling and noteworthy pacing. He’s also known for his experimentation in art style and storytelling, being one of the first mainstream (i.e. Marvel or DC employed) comic book artist to experiment with the pencils-straight-to-colour approach with Steve Bucellato on The Incredible Hulk.

On his X-Men run, Kubert was teamed up with European colorist Richard Isanove, who subsequently followed Adam to the Ultimate X-Men project, perfecting the pencils-to-color approach seen on most of Ultimate X-Men covers. Kubert has been criticized not meeting monthly deadlines on certain issues, which often required hiring fill-in artists, a penchant that Kubert himself has admitted to having. In a 1998 Wizard interview with Jim McClaughlin, Kubert apologized to fans for the slow output, explaining that readers and fans now expect more of illustrators, and that the onus rests on the artist to spend time creating more detailed and well-drafted illustrations. This he has always achieved but the maintenance of his beautifully crafted, characteristic and dynamic work justifies almost any timescale.

If anyone had any doubt: Pencils (right) to inks (left) on Hulk: 2099 (Marvel)

Although Kubert remains a talented penciller, the choice of inker for his work greatly influences the quality of the final printed page. While searching for artwork to use as examples I had to dismiss several (one in particular from DC) that didn’t showcase his work well enough. It has been argued by fans and critics alike through various mediums such as the internet and comic publications, that some of Kubert’s finest work has been embellished by the British inker Mark Farmer, especially his runs on Wolverine and The Incredible Hulk for Marvel Comics. While talented inkers, notably Danny Miki and John Dell, lent their talents to Kubert’s pencils during his runs on Ultimate X-Men and Ultimate Fantastic Four respectively, reaction to the final artwork was mixed due to the stylistic nature of the inkers which did not lend itself well to Kubert’s normally lush drawings, leading to increasing calls that Adam Kubert should once again be paired up with Mark Farmer, even more so now that Kubert has moved to DC Comics as of 2006.

When Marvel Comics launched the industry-changing Ultimate Universe series in 2001, Kubert was chosen as the penciller for the second launch book Ultimate X-Men. His storytelling and distinct style coupled with writer Mark Millar’s well crafted tales, made the book an instant success. Kubert was also chosen as the penciller to launch the ultimate universe version of Marvel’s first family, the Ultimate Fantastic Four, once again with writers Mark Millar and Brian Michael Bendis. Both series launched to commercial and critical acclaim, firmly establishing Kubert as an industry heavyweight and one of Marvel’s “go-to guys” for their major projects.

An accomplished inker, he received an Eisner Award for his inking duties on the Dark Horse-DC Comics Batman vs. Predator crossover in the early 1990s. In addition to this, Kubert is well renowned for his lettering ability, being the youngest professional comic book letterer at the age of only 11 years old. His very own handwriting was used as the template for the font used in the Ultimate X-Men comics, additionally Kubert’s early lettering work in Heavy Metal magazine was used by DC Comics as the basis for most of the fonts used in their comics and magazines.

Both Adam and his brother Andy signed exclusive contracts to work for DC Comics in 2005. Kubert illustrated Superman: Last Son, co-written by Geoff Johns and Richard Donner (director of the 1978 film Superman) – his first project for DC Comics. He was to begin contributing to the story arc with Action Comics #841 (July 2006). However, he was not involved until issue #844, published in October 2006.

Issue #845 was released on December 3, 2006 to similar acclaim and again DC had to go back to press for a second printing on the February 23, 2007. Issue #846, part 3 of the “Superman: Last Son” storyline, was originally scheduled to be released December 30, 2006 was released on February 28, 2007. The next part of the story was scheduled to be a 3D issue released in April 2007. Further delay forced DC Comics to bring in substitute creative teams and delay the fourth part of the “Last Son” storyline and 3D issue to #851, which was released in early July 2007.
According to a April 2007 post on the Internet forum Newsarama, Johns stated that the delay was made to accommodate Kubert’s schedule and that the final part of the “Last Son” storyline would be in Action Comics Annual #11.The annual went on sale on May 7, 2008.

Following his work on Superman he penciled the Final Crisis tie in, DC Universe: Last Will and Testament, written by Brad Meltzer.

Last Will and Testament by Brad Meltzer and Adam Kubert (DC)

His last work for his latest tenure at DC was the Batman and The Outsiders Special, released in February 2009. This issue, written by Peter Tomasi, highlighted Alfred Pennyworth’s efforts to recruit a new team of Outsiders in the wake of Batman’s apparent death. After the release of the book, Kubert said he was pleased with his work at DC and had done, “what set out to do,” which was to draw Superman.

May 2009 marked Adam Kubert’s return to Marvel, his first interior work being published as one of two stories in Wolverine #73 and 74. Following this he contributed several covers to New Mutants and Wolverine: Weapon X, and penciled the “Dark Reign” tie in, The List: Amazing Spider-Man.

While he has returned to penciling for Marvel, he will continue to work for DC, contributing the stories for the upcoming Wednesday Comics Sgt. Rock feature, drawn by his father. He has since stated that he is Marvel-exclusive, but they are allowing him to work on the Sgt. Rock feature as he had signed on to do it before his contract at DC was up.
Following these Kubert will be doing pencils on the upcoming Astonishing Spider-Man & Wolverine.

Practitioners 35: Andy Kubert

Andy Kubert was born on February 27, 1962, the third member (after father Joe and elder brother Adam) of one of the most famous comics artist families.

While Kubert started at DC Comics, drawing Adam Strange and the Batman Vs Predator crossover, he is probably best known for his work at Marvel Comics, specifically the company’s X-Men titles. With the move of Jim Lee to Image in the early nineties, Kubert (who had already been providing cover art – including Gambit’s introduction on Uncanny X-Men and a brief stint as that titles penciller) became penciller for what was the No.1 title in the world. Starting at Issue 19, Kubert caught the potential disaster of Lee’s departure and maintained the quality. Not dissimilar to Lee’s style, Kubert maintained the lightly lined, crosshatched, clear and concise style readers had enjoyed and actually clarified the panels more so than Lee himself.

Andy Kubert’s run on X-Men was a game changer as it maintained the quality of the X-Men line through the all important X-over event that captured the work of Peter David, Joe Quesada, Adam Kubert and Greg Capullo – all legends in the field. Andy Kubert was penciller on the flagship title of not just the X-line but Marvel itself and continued to push out exceptionally engaging compositions throughout the run. While his work was perhaps less accurate and realistic than his brothers (working on Wolverine at the time), Andy’s work had a subtlety and finesse that his brother didn’t. Relying on light line work and fine detail to augment the story, Kubert’s style was more illustrative and naturally drew the onlooker into the page. Kubert’s grasp of emotive splash pages and unique angles and physicality gave new life to characters such as Gambit and Beast, their natural gymnastics perhaps less impactful under another, less confident artist. His work continued to develop and found itself increasingly enhanced by new colouring techniques as the pencil and ink linework could be more easily brought out of the page; the background and foreground becoming more distinct; a minor detail that his early X-Men work suffered from at times. Far from being a Jim Lee imitator, Kubert was his own artist, developing the characters away from Lee’s original designs however slightly.

Offering it a lighter touch, the emotional impact of the events in the story found greater scope. The romance between Gambit and Rogue that encapsulated the intelligent writing that was taking place in X-Men developed naturally under Kubert’s artistry.

In 2003, Kubert worked on Neil Gaiman’s Marvel 1602, a beautifully rendered story dropping the most central Marvel characters into the centre of the Elizabethan England at the end of Monarch’s reign. Kubert’s linework matched perfectly the lighter ink work of the period. His representations of the characters timeless and at the same time recognisably the characters of modern day. In it enhanced pencil was used, with the image painted from Kubert’s pencil line work. The effect was staggering and made clear Kubert’s natural illustrative style. Although always precise and meticulous, Kubert’s focus is not always on the central character and he enjoys playing with compositions, not necessarily filling any panel with the characters but allowing the surroundings to impose on the action. This is undoubtedly the work of an assured artist. To be able to jump from X-Men to a project like 1602 successfully shows the range of work Kubert is capable of handling.

Both Andy and his brother signed exclusive contracts to work for DC comics in 2005. While his brother Adam has returned to Marvel comics following his 3 year deal with DC; Dan Didio has confirmed that Andy still has projects with DC. Fundamentally Bat related. Kubert provided covers for Blackest Night issues of Green Lantern and Blackest Night: Batman miniseries. Andy worked with his father Joe on the first two issues of DC Universe Legacies, a 10 issue miniseries chronicling the history of the DC Universe. On top of this Andy contributed to Batman 700, teaming up with Grant Morrison to tell more tales of Damian Wayne as Batman in the future of the over-sized anniversary issue. ‘Flashpoint’ – a Flash centric event is due to start this year (2011).

Kubert is an artist who alters the projects he touches. He has handled two of the most well known franchises for the two largest comic book companies in the world and left all concerned wanting more. The youngest Kubert, Andy had something to prove and it can certainly be argued that his work is considerably more popular and well received than his brother or father. Having also handled Millar’s Ultimate X-Men – a challenge as he effectively anchored the original designs in the mid to late 90s – it’s clear that Andy Kubert is a quietly famous and exceptional talent among equally talented artists. This cannot be ascribed to genes alone, as Kubert has handled the most well known projects in the world and made them more memorable.

Practitioners 33: Ivan Reis

Born in 1975, Rodrigo Ivan Dos Reis was born in Sao Paolo, Brazil and is a penciller with projects under his wing for Marvel, Chaos! but most prominently – and most recently – DC.

Blackest Night

For three years, Reis worked under Mauricio de Sousa in Brazil. De Souza is a prominent cartoonist who has created 200 characters for his popular series of children’s comic books. His characters are more Jeff Smith than Alan Davis and Neal Adams (as recent collaborator Geoff Johns described Reis’ drawing style) but clearly this time under the tutelage of such a prolific cartoonist taught the young Reis lessons in productivity.

He began his international career for Dark Horse working on titles such as Ghost, starting with Issue 17 and acting as regular artist until the title ended at Issue 36. During his tenure working on Ghost, he also worked on The Mask, Time Cop and Xena. Later, he worked for Lightning Comics (a fairly shameless comic company from the mid-nineties that offered nude variant covers for their female character titles; Hellina, Catfight and other female heroines).

For Vertigo, Reis pencilled an issue of Grant Morrison’s The Invisibles. He became better known for his work on Lady Death for Chaos! Comics. Written by Brian Pulido, Len Kaminski and Bryan Augustin, Reis drew for the title for three years (from 1999 to 2002). Lady Death was a Previews favourite, enjoying large scale pre orders and carrying a lot of popularity from the success of the nineties. It was from this good girl art that Reis enjoyed popularity, however it would be in working on much more unconventional artwork for a mainstream title that Reis would find legendary fame.

For Marvel, Reis worked on the Thing & She-Hulk: the Long Night, Avengers Icons: Vision, Captain Marvel, Iron Man, Defenders and Avengers. It was on Avengers Icons: Vision that Geoff Johns worked with Ivan Reis for the first time and formed a partnership that would literally turn a major publisher on its head and redefine the popularity of a 60 year old character.

It was with DC, after a series of short stints on a number of titles that Reis arrived at Green Lantern volume 4. A well known but slightly unnoticed character in the DC Universe, the number of Volumes was indicative of GL’s troubled past as a title. Consistently reinvented and repackaged, the story of Hal Jordan; test pilot and interstellar police officer with a magic ring had been transposed regularly. Driven nuts and killed in the 90s as part of the Return of Superman storyline and replaced by another character entirely noone was expecting great things from Green Lantern. However, under Geoff Johns the title was beginning to pick up considerable pace. The scope of the burdgeoning conflict and the introduction (after 60 years!!) of the idea that there might be other rings of alternative colour out in the universe that represented danger broadened the scope of the title considerably. Reis worked from Issue 11-38 alongside Geoff Johns, presiding over the introduction of the now famous Sinestro Corps storyline that kicked off the enormous Blackest Night storyline.

Throughout all of this Reis maintained an even tiller at all times. As Johns clearly became increasingly convinced of Reis’ capacity to produce highly detailed and dramatic artwork at incredibly short notice the scope of the title gained considerable pace. More than pure talent, Reis offered Johns a reliable and dependable creative crucible from which to expand the embryonic saga that would incorporate the entire DC Universe.

Not only in Green Lantern but in the Rann / Thanagar War mini series (written by Dave Gibbons) Reis demonstrated an incredible eye for detail, composition and anatomy. His grasp of an empty page allowed him to fill the page with hundreds of variant starship of a multitude of designs, realise the designs of almost limitless alien characters and still maintain scale and scope as a hole in the size of the universe was torn open by giant hands. The requests placed on Reis in the Rann / Thanagar war show a resolute faith in Reis’ capacity to complete the storyline and present it effectively. The complexity of what Reis has been continuously asked to do on behalf of multiple DC writers suggests that writers, if told that Reis is the assigned artist, know that they can let their imaginations run wild. In an industry that still relies on deadlines, even with increasing expectations being placed on artists in terms of quality and precision – that truly is priceless.

Reis simply makes it work. Whatever the script demands appears and is perfectly well realised. Features are precise and emphatic, representing the thoughts and feelings expected in any scenario. If thousands of figures are required they are provided in bold detail. Increased objects on a page in no way denotes how much or how little detail is applied either. In Reis’ work there are no shortcuts.

Green Lantern threw up yet more challenges. In order to create Red, Orange, Sinestro, Blue, Indigo and Violet corps/tribes each had to have all original characters, each with their own specific designs and detailing. Reis not only designed his own but then enhanced the work of others, adapting them into his own naturalistic style without losing the dynamism of the work being done in GL’s sister title, Green Lantern Corps. As the title that centred the epic, Reis was handling hundreds of different alien designs, at least 7 variants of uniform and insignia design which was then extrapolated and different for each different character of any shape in any Corps, as well as the introduction of DC’s Hall of Heroes as well.

It was with Blackest Night, the final part of the epic that Reis came into his own. 7 Lantern Corps, the entire frontline cast of DC, alien entities, dynamic twists, almost unlimited environments, all colliding on Earth. Reis didn’t miss a panel. Consistent, epic, engaging and faultless – cities collapsed, Lanterns were born, literally thousands of dead aliens fell from the sky, people turned to salt – all of it was incredibly realised at the hands of Reis. Whether it was stormy coastlines in battles against undead merpeople and sharks or porting into a Telephone call centre, Reis struck the right chord in every single scenario.

In Blackest Night his lack of ego and professionalism was there for all to see. It was never about quick tricks or advertising himself as artist but realising as perfectly as possible the best way to present an enormous, sprawling epic, incorporating literally hundreds of characters and incredible events. Reis proved himself a true Practitioner by being put in the spotlight and never missing a beat. His art is so advanced, every aspect of it so precise and well realised that it is impossible almost to fathom how he achieved it in the short time available to him. That is the mark of the true artist, to move beyond what can be done and instead extend to what is needed.

The cast of Brightest Day - Geoff Johns' and Ivan Reis' follow up to Blackest Night

Ivan Reis could’ve come from nowhere (as his Wikipedia profile suggests). His pencil work is now synonomous with the most prominent work being put into the public eye. Seemingly without faltering he has drawn every member of the DC Universe and incorporated a thousand different species into the Green Lantern Corps, a feat that the Green Lantern movie with literally hundreds of technicians and special effects experts are struggling to bring to the big screen. Ivan Reis is the epitomy of big thinking artists.

Practitioners 13: Liam Sharp

Liam Sharp has tackled X-Men, Hulk, Spider-man, Venom, Man Thing (for Marvel) Superman and Batman (for DC) and Spawn: Dark Ages for Todd McFarlane.

Sharp, more famous than near any other to come out of the early ’90s Brit invasion with Marvel UK took to the heights very early in his career, riding on top of an enormous success with Deaths Head II. Easily the best in his class on the original Death’s Head he was the obvious choice for the character. He met with success perhaps too soon – elevating him more quickly perhaps than he was comfortable with – leaving him scolded slightly by the industry he had been raised up by. From this Sharp has rebuilt an independent comics career and now uses his distinctive and enthralling illustrative style to bring clarity to popular culture – looking like Gods, facing demonic adversaries and carrying massive guns.

Born in Derby in 1968, Liam Sharp is one of the foremost names to come out of Marvel UK, arguably the most noteworthy at its peak – as primary artist on Deaths Head 2 – where he made his name. Having cut his teeth on the original Deaths Head series under Simon Furman, he was handed the artist position on its follow-up Deaths Head II. This suited Sharp as he created a skull faced blue goliath, cable dreadlocks and metal codpiece firmly secured.

To see it for the first time was rock and roll in comic form reborn; reminiscent of Bisley at his best with both the Kubert brothers (of X-Men fame) rolled in. A seven and a half foot time travelling cyborg with a right arm of liquid metal that could form into three weapon functions (blade, claw, crazy ass space cannon) and 100 disparate personalities. The counterparts of Marvel UK; Dark Angel, Digitek, Warheads etc while popular were just trying to keep up. This in no small part was due to Liam Sharp’s stunning artwork.

Sharp’s painted cover for Overkill and Deaths Head 2 and the comic strip that went with it (serialised in both Deaths Head 2 and Overkill in the 90s) features some of the best realisations of the X-men to ever be put to print – possibly the best outside the title itself. His rendering of Cyclops (broad, handsome, powerful) Wolverine (short, sinewy, rough) Beast (bestial, wild) and Psylocke (beautiful and oddly passive) standing abreast his central character and Puck made the two less established transatlantic cousins indiscernible in design and realisation next to the world’s most famous X-Team.

Whereas a panel by almost any other artist carries you to the next; a Liam Sharp panel pacifies you and forces you to stray about the page irrespective of where the next speech bubble is. Muscles burst with potential; on Male and female characters alike. Its Conan sensibilities with every panel; whether in the pages of X-Men (Sharp was responsible for X-Men issues leading into the Age of Apocalypse) or Gears of War (based on the X-Box game).

His women are undeniably pneumatic, irresistable to an artist so adept with Human anatomy. Testament (2006-2008 with Dennis Rushkoff) illustrates clearly that Sharp has a clear sense of proportion when needed – however for his most distinctive and popular work he simply switches it off. He extends the anatomy and physiology to a logical conclusion. Although his characters exceed usual shape there is a plausibility to their shape – never completely extending their forms beyond the edges of potential Human growth. His men are Conan by default, his women are Red Sonja.

His female characters would be perfect examples of Good girl art but there’s none of the accessibility that is prevalent in that form of art. There is an innate and overpowering sexuality in the characters and yet its not a lingering one. Its not porn – most obviously as his men are as perfect specimens of the form as his women. Sharp’s point? Maybe that you can draw any physical shapes – why linger on imperfection. Why not present God-like perfection every time?

It was on Incredible Hulk, arguably the pinnacle of his career up until this point – joining a title made legendary by Peter David, its resident writer. It would have seemed the perfect choice given the shape of the title character however it wasn’t to be the match made in heaven that was anticipated and the run was short lived. Upon joining, Sharp spoke to Peter David about his likes and dislikes in drawing. He explained he disliked drawing cars and buildings and that a character he really liked was Man-thing. And Lo, the introductory piece saw Hulk in the Florida Everglades facing Man-thing (generating an indelible cover of the two facing each other in the swampland that epitomised Sharp’s styling and illustrative roots). Banner’s job however was as a mechanic, creating a need to draw cars and buildings immediately in a part of the world unfamiliar with Sharp. It became clear that it was going to be a struggle and that Sharp was perhaps unprepared for the expectations placed on a comic book artist. In a title like Hulk, after the central character, it would be impossible not to build the infrastructure around him continuously and it was clearly representing a challenge to the new artist. Peter David had reservations – uncertain that his writing matched Sharp’s artwork – but a letter to Bobby Chase from the inker on Hulk put paid to Sharp’s position with the book. Unable to find an alternative artist at such short notice, Sharp had to complete a further two issues – depicting the Abomination (happily another goliath) – though an exhausting experience knowing that his run had ended. The cover of Hulk 427 saw Sharp offered a Man-thing series with Marc DeMatties.

Given more creative opportunities with DeMatties Sharp felt more comfortable however the Man-thing series ran only for 12 issues. From his monumental beginnings with Marvel UK he was finding the world of commercial comic books more competitive and demanding than anticipated.

Undeterred, in 2004, Sharp started his own independent publishing company, Mam Tor publishing with wife Christina McCormack and published the artbook Sharpenings: The Art of Liam Sharp. The company launched Mam Tor: Event Horizon, featuring art by Glenn Fabry, Brian Holguin, Ashley Wood and Simon Bisley among others.

Becoming penciller for controversial Testament series with DC Vertigo with writer Frank Tieri he then went on to Gears of War – a title perfectly suited in style, design and content for an artist of Sharp’s capabilities and talent. Big men, big guns, big scope, desolate environments and blood thirsty action.

In September 2008 he was offered an exclusive deal with DC.

Sharp is an unnatural talent with a clear idea of how things should be done. He has found a niche and is recognised for it. If you want a mountainside gun fight between heavily armed death faced doom bringers, a hard bitten cannon wielding bodybuilder and a chewed off beauty queen from Caveman Monthly go see Liam Sharp. If one of Liam Sharp’s characters hits you, you’ll know about it. If you see one of his pages – you’ll be hard pressed to remember it.

If you think this blog has been too long – screw you. Liam Sharp was the reason I picked up Overkill at 13 and the reason I’m doing what I do now. Those looking for realism in their comic books aren’t the only ones reading them. Those looking for the raw, aggressive and visceral presented like it was standing in the room, are fans of Liam Sharp.